Currently, I am working on Sledgehammer Games' multiplayer team as a Systems Design Engineer (part of the design team). I design and own systems/mechanics from concept to completion. On a daily basis I bounce between crafting multiplayer gameplay with a C-style scripting language, coordinating efforts across disciplines, writing design docs, analyzing playtest data, modifying elements of maps in our 3D level editor and occasionally diving into C++ and getting our game engine to behave as needed.
Enter for a chance to win a Limited Edition Call of Duty: WWII bundle, signed by @itbmac, Lead Developer of Multiplayer Mode for COD: WWII. Full rules here: https://t.co/mXofURfcaf pic.twitter.com/j9CP9czJfV— PlayStation Canada (@PlayStationCA) March 2, 2018